Volumetric Wheel Collider

Volumetric Wheel Collider

Volumetric Wheel Collider 2556 1440 Studio Tatsu

Creating a Next-Gen Wheel Collider

Here’s a closer look at the Volumetric Wheel Collider. This video shares a little insight into my pipeline workflow and a glimpse of my proprietary tools. Comparing my wheel collider to wheel collider solutions by other vehicle systems from Unity’s Asset Store helps illustrate the challenges I faced and overcame during development.

It’s still not perfect, but it’s a great start.

If you’ve created a custom wheel collider or currently planning to develop one, then try the challenges shown in the video. Simple racing games can ignore many of these challenges. However, if you plan on using wheels in an open-world game, offroad, or Monster Truck game, overcoming the wheel collider challenges will be beneficial.

It’s been a while since I’ve posted any updates. Unfortunately, Covid delayed the production schedule big time. Luckily, the world is recovering and ready to start working again.


Feels good to be back. 🙂

Note: This tech is for internal use only; it is currently not for sale or licensing.

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