Break is over
Two-year hiatus is over—time to get back to work on making games and content.
Welcome to Studio Tatsu’s Official website. We love creating innovative tech, inspiring prototypes, and action-based games. Be sure to check out our website’s FAQ section for game details, release dates, downloads, and more. Thanks for visiting!
Two-year hiatus is over—time to get back to work on making games and content.
Details about the latest Updates and choosing between Unreal Engine and Unity.
More Progress on Soft-Mesh Vehicle Damage and Destruction System and better stability.
Using Free Models to test modding concepts and destructive vehicle physics.
Created a destruction and vehicle damage stress test to evaluate PhysX in Unity performance.
Unreal Engine 5 has grown to be more indie developer friendly. Maybe now is the time to switch.
Showing off gone wrong!
Another snippet from the full video available on our YouTube Channel.
#madeinunity #gamedev #indiegame #drifting
Jan 24
Can the parts break off the Monster Trucks? Yes. Yes they can.
#monstertruck #destruction #physics #vehicles #videogames #indiegame
Jul 10
Currently, finishing up vehicle handling and balance. Everything is fully physics-based; not faked or pre-animated. Pulling off stunts and tricks in our games will be pure skill, luck or both. Tech demo coming soon to Steam and mobile devices. #monstertrucks #monsterjam
Aug 26
Here’s an example of customization with Soft suspension and a stronger rebound to make the Monster Truck bounce more. We also increased the engine power to 1500 hp. #monstertruck
Aug 16
Updated the suspension, improved the impact collisions and gear shifting reimplemented. (Damage Disabled)
Jul 24
Working on a self repair mode. #indiegame #gamedev #racinggame
Mar 26