Unity

Break is over

Break is over 1913 1076 Studio Tatsu
Two-year hiatus is over—time to get back to work on making games and content.

Tatsu Toybox: Year one

Tatsu Toybox: Year one 1920 1080 Studio Tatsu
The highlights and progression in a full year of work. Volumetric Wheels Colliders, Vehicle System, Soft-Mesh, Damage System and more.

Soft-Mesh, alternative to soft-body physics

Soft-Mesh, alternative to soft-body physics 1920 1080 Studio Tatsu
Soft-Mesh is our new lightweight alternative to Soft-Body Physics in Unity, initially designed for Vehicle Damage System.

Improved Damage System, updated suspension

Improved Damage System, updated suspension 2560 1440 Studio Tatsu
Major performance gains with reworked Damage System and improved Handling with updated suspension.

Vehicles System – New Softbody Physics

Vehicles System – New Softbody Physics 1921 1080 Studio Tatsu
Updates to tire friction, wheel colliders and new softbody damage integration.

Tatsu Toybox – Vehicles

Tatsu Toybox – Vehicles 1883 902 Studio Tatsu
The Toolset now has vehicles and the first iteration for vehicle destruction.
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