Soft-Mesh is our new lightweight alternative to Soft-Body Physics in Unity, initially designed for Vehicle Damage System.
Major performance gains with reworked Damage System and improved Handling with updated suspension.
Updates to tire friction, wheel colliders and new softbody damage integration.
The Toolset now has vehicles and the first iteration for vehicle destruction.
Announcing our new company and official website. Read about our plan moving forward and what’s first on the agenda.